Bone-Break Dismemberment Plugin for UE4

Unreal Engine forum user Jeff Lamarche recently posted a plugin that adds support for UDK-style “bone-break” dismemberment (read more here) to Unreal Engine 4.10 Blueprints.

While this method does require some art support and preparation, it’s a tried-and-true way to add dismemberment to enemies, and is still frequently used in modern games. One such example is the recent Warhammer: End Times – Vermintide.

Bone-Break Plugin for UE 4.10

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s