Storyteller (immersive VR audiobook player) Quick Update

Got Unreal Engine 4.3.1 with 0.4.1 SDK support built last night, fixed the storyteller’s hair and other materials, and improved the randomized lip syncing so that there are definite pauses.

I also investigated how the Couch Knights setup is done so I can implement that tonight along with Rift camera support. Other than that, fixing the bookmarks/keybinds for commands (pause/play/bookmark), as well as setting up a skip forward/back, and the audiobooks I’ll include with the player, and I’m just about ready to release.

So probably tomorrow, as I’ll be working on the mentioned list of stuff tonight and imagine it will take another night’s work to actually package it up.

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